Monday, February 1, 2016

Art 2: Human Anatomy and Proportion

In the second week of Art 2 back in January, we learned about human anatomy and how to properly draw and realistic and proportionate body. We worked with gesture drawing and captured actions and movements in quick sketches. For the week's competency, we had to convey two different emotions through gesture drawings. Below are my gestures that convey action and tragedy.

Art 2: Atmospheric Perspective

In the first week of Art 2 back in January, we built upon what we learned in Art 1 and were introduced to atmospheric perspective. For the first major project, we were tasked with adding value to our perspective drawings from Art 1 or creating an entirely new scene. While I thought my hallway drawing was good for showing linear perspective, I didn't believe it was a good composition to follow through with and add atmospheric perspective to. Instead, I created a sci-fi scene that showcases both linear and atmospheric perspective. You can see the final product below.

Art 1: Perspective

In our final week of Art 1 back in November, we were introduced to linear perspective. We learned how to properly use 1, 2, and 3 point perspective in order to create the illusion of depth. For the final competency of the class, we created a perspective-based line drawing that we would then add value to in Art 2. I chose to draw the hallway outside of my apartment and you can see the final line drawing below.

Art 1: Value

In the third week of Art 1 back in November, we built off of what we learned about line and began to practice adding value to our work. After learning how to manipulate light and dark in order to create the illusion of depth. For the week 3 competency, we were tasked with adding value to our line composition created in week 2. Below is my completed still life.

Art 1: Line

In the second week of Art 1 back in November, we learned about line work and the effects line weight when trying to convey and image without value. We created our own still life setups and below is my line drawing of this composition where I utilized the line techniques we learned.

Art 1: Composition

In the first week of Art 1 back in November, we learned how to use composition and how composition helps make a piece of art more visually interesting. In this competency piece, I used the "Rule of Thirds" to help the viewer focus on the still-life in the center of the paper.

Saturday, December 19, 2015

Model Creation: Medieval Scene

After 4 weeks of work, I have completed my medieval scene for model creation class. In this scene, there is a total of 16 unique props that I modeled this month. For all of these models, we focused on edge flow and making models look good in the 3-key smoothing mode. As we moved through the class, an increasing amount of emphasis was put on detail in order to create life-like models. During the last week, we worked with z-brush and I learned a lot about this program that was foreign to me. I added tertiary detail to 3 models using z-brush, which are the shield, chest armor, and goblet. I am especially proud of these because even though they might not be as clean as I hoped, I was able to accomplish a lot on a program that I've never used before. For these models, I also had to focus on UV mapping. UV mapping wasn't extremely challenging but was vital to adding texture to my props. Overall I am proud of what I was able to accomplish with this scene.