Sunday, February 28, 2016

2D Animation

This is my final flip book for my 2D Animation class. This was an ongoing project where we had the freedom to animate whatever we want in a flip book we were given. The main principle used here was straight ahead action since we were drawing frame by frame instead of planning the animation pose to pose. Timing is also another principle that was required to make sure that the movements were natural and made sense as the viewer is flipping the book. Also, I used principle of arcs when dealing with the main character's arms, as well as overlapping action to make her arm movements look realistic.
This is my bouncing ball with a string attached to it. The idea is to show how gravity affects a ball and also how a string would react with a moving ball. The principles used here are squash and stretch for the ball and follow through for the string. First I animated the ball using pose to pose, then went back and attached the string and animated it using pose to pose.
(Disclaimer: this video was not taken on a professional camera setup made for animation and is the reason why the background moves)

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